﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Mao.Core.Player
{
	public class Human
		: PlayerBase, IPlayer
	{
		public Human() { }

		public Human(string PlayerName)
			: base(PlayerName) { }

		public Turn TakeTurn(MaoState GameState)
		{
			return new Turn(Action.Draw, new Card());
		}
	}
}
